Trackah 123
2018-08-25 19:36:02 UTC
Hello everyone.
I was wondering if it's possible to compile Chromium from source code for
Windows with the "Enable_Vulkan = True" build flag option.
I tried it but it stops at the file "vulkan_factory" file with the message
"Unsupported Vulkan Platform" after running autoninja compiling.
Basically i just wonder if it's possible to use Vulkan Rendering on Chrome
in Windows?
Because the normal Chrome version has the command-line flag for enabling
Vulkan, but i'm not sure if the experimental backend api is implemented in
the regular Chrome version.
I'm just curious for benchmarking purposes regarding HTML5 and such. I
couldn't find any SkiaVulkan related build-flags tho except in Linux.
angle_shared_libvulkan = true
angle_enable_vulkan = true
angle_enable_vulkan_validation_layers = true
enable_vulkan = true
ndk_supports_vulkan = true
In return i looked at the VulkanSDK package, and SkiaVulkan+Windows i only
saw this piece of information, and not sure if this would help for
compiling, or if it is for something else in general.
I was wondering if it's possible to compile Chromium from source code for
Windows with the "Enable_Vulkan = True" build flag option.
I tried it but it stops at the file "vulkan_factory" file with the message
"Unsupported Vulkan Platform" after running autoninja compiling.
Basically i just wonder if it's possible to use Vulkan Rendering on Chrome
in Windows?
Because the normal Chrome version has the command-line flag for enabling
Vulkan, but i'm not sure if the experimental backend api is implemented in
the regular Chrome version.
I'm just curious for benchmarking purposes regarding HTML5 and such. I
couldn't find any SkiaVulkan related build-flags tho except in Linux.
angle_shared_libvulkan = true
angle_enable_vulkan = true
angle_enable_vulkan_validation_layers = true
enable_vulkan = true
ndk_supports_vulkan = true
In return i looked at the VulkanSDK package, and SkiaVulkan+Windows i only
saw this piece of information, and not sure if this would help for
compiling, or if it is for something else in general.
To build the Vulkan backend, set skia_vulkan_sdk to the path to your
Vulkan SDK in args.gn. This defaults to the environment variable VULKAN_SDK
Vulkan SDK in args.gn. This defaults to the environment variable VULKAN_SDK
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